This was a ten week project I worked on with Alex Steenhaut, Benoit Deprins and Senne Hawer.
the goal was to create a game which showcases and teaches the coriolis effect in a clear manner.
who did what?
Alex: movement, UI, controller support, sound
Senne: gameplay pickups, camera, implementation effects
Benoit: animations, modelling, unwrapping, UI
Me: Lighting, effects, design tank, modeling, materials and texturing
SILO Trailer