Website powered by
Maxim Van Daele
Maxim Van Daele
3D Artist and Blender fanboy
Brugge, Belgium

Summary

I am a passionate gamer and lover of nerdy things like fantasy, science fiction and have a great love for the art of 3D! I started working as 3D artist in 2019 and have continued improving my skills since.

I am a bit of a mad professor and will try out random things to see how they work and to add them to my skillset!

Skills

Environment Design3D ModelingEnvironment ModelingTexturingLevel DesignPBR Texturingstylized

Software proficiency

Blender
Blender
3ds Max
3ds Max
Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Unreal Engine
Unreal Engine
ZBrush
ZBrush
xNormal
xNormal
AutoCAD
AutoCAD
Krita
Krita
Twinmotion
Twinmotion

Experience

  • 3D Artist at KCC Entertainment Design
    Wielsbeke, Belgium
    September 2019 - April 2021

    Here I worked in a team that designs theme parks and FEC's all over the world, this using 3DS Max and some other programs to test RT rendering like Twinmotion and Unreal Engine

  • Intern Environment artist at Salty Lemon Entertainment
    Kortrijk , Belgium
    February 2019 - June 2018

    As an Intern I helped in playtesting and creating stylized 3D assets for a realtime strategy game called Divine Commander in an Indie studio